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  3. Devildoom Laboratory, Systems Overhaul, & Accessibility Update

Devildoom Laboratory, Systems Overhaul, & Accessibility Update

  • Lunia NextGen
  • July 08, 2025

βš”οΈ Patch Notes: [Version 4.0] – Devildoom Laboratory, Systems Overhaul, & Accessibility Update

Scheduled Date: To be announced

 

🎨 Dyes & Cosmetics

  • All dyes from Dye Boxes are now tradable.

πŸ› οΈ System Fixes & Quality of Life

  • Damage Option settings (All/Self/None) have been fixed.
  • Fixed a bug where killing the Knight in Citadel of Darkness (Devildoom) failed to progress.
  • Healing Projectiles: Now heal grounded players as if they were standing.
  • Fixed bug where healing projectiles could target yourself when facing up.
  • Lime Transformations: Hitbox increased to match visuals.
  • Jelly Poison Mastery (Slime): Fixed bug where all levels gave 40% damage.
  • Guild Names now display under nametag.
  • Guild Ranking: Crown displayed for top 3 guilds.
  • Minimap: You can now ping by clicking it.

πŸ’° Pepe Coin System Retirement

  • Pepe Coin Quests have been removed.
  • Pepe Coins and the Pepe Coin Shop will be deleted 30 days after the patch.
  • Fortification items from the shop have been redistributed to actual gameplay content.

🌌 Stage Adjustments

πŸ•³οΈ Crack of Dimension

  • Skipping the dodging puzzle after Boss 1 – you go straight to Boss 2.
  • Rewards updated to include a new currency redeemable for various 7-day items and Ultimate Core.
  • Entry keys now awarded via weekly quest (5 keys).
  • Rebirth books removed.
  • Accessibility Mode: Parties with flagged users now skip quick-time events.

πŸ›οΈ Prison of Demon Lord

  • New currency rewards allow purchase of pet-related items and Ultimate Core.
  • Entry keys via weekly quest.
  • Rebirth books removed.

πŸ•·οΈ Prison of Spider God

  • New currency rewards allow purchase of pet equipment, Resurrection Stone, and growth scrolls.

🌲 Devastated Forest

  • Upon clear, choose between Stone of Life (60 min) or Resurrection Stone (2 days) (both untradable).

Stage Licenses

Stage licenses have been updated for a more streamlined experience.

Stage Requirement
1-1H to 1-10H, Ramancha Forest Level 1
2-1H to 2-10H, Peak of Icecap Level 11
3-1H to 3-10H, Stone Wind Rock Hill Level 21
4-1H to 4-10H, Confusion Swamp Level 31
5-1H to 5-10H, Bonapardo House Level 41
6-1H to 6-10H, Closed Mine Level 51
7-1H to 7-9H Level 61
1-1L to 6-10L Level 70
Pet Field Day Level 70
Monster Invasion Level 70
Tower of Suffering Level 70
Luna Park Level 70
Raids (Legend) Level 70
Pirate King Roger's Graver (Normal, Legend) Level 70
Fog Valley Level 70
Hellspire Hallows (Stage) Level 70
Raids (Myth) Level 70, Rebirth 1+
Crack of Dimension Level 70, Rebirth 1+
Prison of Demon Lord Level 70, Rebirth 1+
Prison of Spider God Level 70, Rebirth 1+
Devastated Forest Level 70, Rebirth 1+
Citadel of Darkness Level 70, Rebirth 1+
Ancient Gods' Island 1 Level 70, Rebirth 1+
Tower of Ordeal Level 70, Rebirth 1+
Cave of Summons Clear Ep6 Forest of Light
Gateway to Devildom Clear Ep6 Forest of Light
Tower of Ordeal Clear Ep6 Forest of Light
Battle Arena of Devildoom Clear Devildoom - Knightfall Crucible
Devildoom - Grudge Engine Clear Devildoom - Ashen Workhouse
Devildoom - Knightfall Crucible Clear Devildoom - Grudge Engine
Halonic Citadel - Throne of Silence Clear Devildoom - Knightfall Crucible
Devildoom Laboratory Complete quest from Parvati in Square
Hellspire Hallows (DKD) Clear Devildoom - Knightfall Crucible
Hellspire Hallows (Halonic I) Clear Halonic Citadel - Throne of Silence
Hellspire Hallows (Halonic II) Clear Devildoom Laboratory

πŸ—ΊοΈ UI & Experience

  • Stage Select UI: Now shows both “Stage Clear” rewards and notable drops. When a stage is missing license, text will be added denoting acquisition method.
  • Stage Clear Animation: Animation speed doubled.
  • Crafting UI: Overhauled with support for up to 16 inputs and clearer transfer guidance.
  • Character Select UI: Characters now ordered by primary stat: INT → VIT → DEX → STR.
  • Hotbar Rotation:
    • Hotbars are now grouped in sets of three (Set A: 1-2-3, Set B: 4-5-6, Set C: 7-8-9).
    • Next Quick Slot Set cycles through A → B → C → A.
    • Change Quick Slot Page cycles within the set:
      • Set A: 1 → 2 → 3 → 1
      • Set B: 4 → 5 → 6 → 4
      • Set C: 7 → 8 → 9 → 7
    • Each hotbar will now jump to the correct Set when switching (e.g., Hotbar 1: 1 → 4, then 7, then 1 again).
  • Square: A/S/SPACE are now usable within the Square area.
  • Popstages: Fixed a bug where the stage name would not be shown in the announcement.

βš’οΈ Crafting & Fortification Overhaul

Fortification System

  • Item break chance removed.
  • Secret Catalyst cost increased (20 → 30).
  • Restoration Stones removed.
  • Light Shine chance with Secret Catalyst increased from 5% to 10%.
  • Umbral and Celestial Shine start at 10%.

Myth Gear Upgrade

  • Early myth sets (Myth 1 → Sardes II) no longer need catalysts/restoration stones.
  • Catalysts and regrades now drop in relevant stages.

Halonic Gear Update

  • New gear: Haloníc Executioner
    • Fortify to +45, Light Shine to Umbral Shining
    • 5 Regrade lines
  • All Halonic items are now “Any Class” for easier type-switching.

New Upgrade Materials

  • Hellspire Hollow added (Popstage)
    • Source of new catalysts for Halonic II upgrades.
    • Choose reward path: STAGE, DKD, HALONIC I, HALONIC II.

πŸ‰ Pets & Summoning

  • Pet Acquisition improved:
    • More frequent purchases
    • All barter pets are now fully untradable
    • Existing pets remain tradable when expired
  • Pet Summoning Flutes, Dragon Flutes, and Fireworks items removed.

πŸ§ͺ Potions

  • Cooldown of all potions reduced to 0.5s.
  • Removed potions that grant:
    • INVINCIBLE
    • IMMUNE TO IMMOBILIZATION
    • ELEMENTAL DAMAGE IMMUNITY

πŸ—οΈ Key & Entry Cost Revisions

  • Gold cost for entry keys removed from:
    • Cave of Summons
    • Devastated Forest
    • Gateway to Devildoom
    • Devildoom / Chaos
  • Quests offering extra keys for gold removed.

πŸ” Rebirth Progression Streamlined

  • Rebirth 1 → Level 7–9
  • Rebirth 2–3 → Myth 1
  • Rebirth 4–5 → Myth 2
  • Rebirth 6–7 → Myth 3
  • Rebirth 8–10 → Myth 4
  • Rebirth 11–13 → Myth 5
  • Rebirth 14–16 → Myth 6
  • Rebirth books removed from all relevant stages.

πŸ“˜ Catalysts Overhaul

  • Only valid catalysts:
    • Secret Catalyst
    • Myth 1–DKD Catalyst
    • Haloníc Catalyst
  • Old catalysts (Green/Pink/Protective) will be deprecated. Use before patch!

πŸ”¨ Crafting System & Transfer Restrictions

  • New UI implemented.
  • Item property transfer disabled for sets before Dark Knight Devil III.

πŸŒ‘ Devildoom

  • Has been split into three separate stages (Sardes I, Sardes II, and Dark Knight Devil)
  • Has been updated to mirror playstyle of Devildoom Chaos
  • Devildoom Chaos has been deleted

πŸŒ‘ Devildoom Laboratory

  • New Stage Added
    • Speak to Parvati when wearing full Haloníc I (excluding accessories) gear to unlock.

πŸŒ‹ Cave of Chaos & Hellspire Hallows

  • Cave of Chaos now a regular stage (no popstage scheduling).
  • Hellspire Hallows takes its place in the Popstage rotation. Popstage schedule has been adjusted.
  • [Open Ticket] Cave of Chaos has been changed to [Open Ticket] Hellspire Hallows

πŸ›’ Shops & Economy

  • Susan Store Cleanup:
    • Removed useless items (e.g., soul-based alchemy)
    • Added cash items for gold, including:
      • Treasure Island Map 3
      • Time Dye / Stat Dye / Skill Scroll / Pet Box
      • Ancient God’s Skill Book Box
  • Barter Store moved to Cave of Summons / Devastated Forest.
  • Magnetic Fishing Rod and Fishing Store discontinued (30-day grace).
  • Daily Gift Box (180 Days) added for 1800 LCoins.
  • Old Daily Boxes removed (Fortification I / Progression I).
  • Class Change Items added to shop:
    • INT ↔ DEX ↔ VIT (All directions)
  • Nametag Box (90 Days) will be discontinued 1 month after patch day.
  • VIP Service I and II will be discontinued permanently.

πŸ”₯ Myth Stages

  • Start-of-stage macro check removed.
  • Timer after boss kill: Reduced to 10s (from 25–30s).
  • Myth sets cannot be used in Devildoom Laboratory.
    • Required: Haloníc I or higher
  • HP on Mandragora has been drastically increased to prevent it from being 1-hit killed so that the items may drop.
  • Sardes I and Sardes II recipes have been removed from drop table, and replaced with equipment box.

πŸ“œ Quests

  • All quests that do not reset on rebirth will now indicate this explicitly.
  • Applies to profession quests and other persistent tasks.
  • Daily/weekly quests now immune to rebirth resets.

πŸ“’ Miscellaneous

  • Text Board Registration and Dragon Summoning Flutes removed.
  • Top-of-screen Headline News will be reworked for critical announcements.
  • All squares have been consolidated into one. Quests from Myth Square can now be found in the normal square.
  • Happiness of 5000 Golds quest can now be repeated.
  • Achievement interface has been fixed to no longer display "1-1 Ramancha Prarie" as character name.
  • Updated the description of True Spanning Throwing Knife (Tia) to accurately indicate that the damage is Magical (Poison) instead of Physical.
  • Potion Addict Achievement: 100 → 75 potion use requirement.
  • Feebleness - VII Attack Grade Achievement: Has been removed from the game due to the inability to achieve a Damage regrade line.
  • Square: You can now use A/S/SPACE in square.
  • Jelly Poison Master (Slime): Fixed a bug where all levels were giving 40% poison damage.
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