Patch Notes: [Version 4.0] – Devildoom Laboratory, Systems Overhaul, & Accessibility Update
Scheduled Date: To be announced
π οΈ System Fixes & Quality of Life
- Damage Option settings (All/Self/None) have been fixed.
- Healing projectiles now affect grounded players as if they were standing.
- Fixed bug where healing projectiles could target yourself when facing up.
- Fixed bug where the Knight in Citadel of Darkness (Devildoom) did not trigger progression.
- Lime Transformations: Hitbox increased to better match visuals.
- Jelly Poison Mastery (Slime): Fixed all levels improperly granting 40% damage.
- Guild names now display beneath player nametags.
- Guild Ranking UI now shows crowns for top 3 guilds.
- Minimap can now be pinged via click.
π¨ Dyes & Cosmetics
- All dyes from Dye Boxes are now tradable.
π° Pepe Coin System Retirement
- Pepe Coin quests removed.
- Pepe Coins and Pepe Coin Shop will be deleted 30 days after the patch.
- Fortification items redistributed into core content.
πΊοΈ UI & Experience Improvements
- Stage Select: Displays stage clear rewards and notable drops. Shows license acquisition if missing.
- Stage Clear Animation: Speed doubled.
- Crafting UI: Now supports up to 16 inputs with clearer transfer guidance.
- Character Select: Characters sorted by primary stat (INT → VIT → DEX → STR).
- Hotbar Rotation: Redesigned with grouped quick slot cycling (A: 1–3, B: 4–6, C: 7–9).
- Square Area: A/S/SPACE now usable for interaction.
- Popstages: Fixed bug where stage name wasn’t shown in announcements.
βοΈ Crafting, Fortification, and Equipment Overhaul
Fortification
- Item break chance removed.
- Secret Catalyst cost increased (20 → 30).
- Restoration Stones removed.
- Light Shine chance with Secret Catalyst increased from 5% to 10%.
- Umbral and Celestial Shine now start at 10%.
Myth Gear
- Myth 1 → Sardes II no longer require catalysts or restoration stones.
- New catalyst/regrade drops added to relevant stages.
Halonic Gear
- New set: Halonic Executioner, fortifiable to +45 and Light Shine to Umbral Shining.
- All Halonic items now “Any Class” for flexible builds.
Crafting System
- Crafting UI overhauled.
- Item transfer restrictions applied: Sets before Dark Knight Devil III cannot transfer properties.
Catalysts
- Valid catalysts: Secret Catalyst, Myth 1–DKD Catalyst, Halonic Catalyst.
- Deprecated: Green, Pink, Protective — use before patch!
ποΈ Keys, Entry Costs & Stage Access
- Gold cost removed from keys for Cave of Summons, Devastated Forest, and Devildoom.
- Key-granting quests in exchange for gold removed.
π Rebirth System Update
- Rebirth progression adjusted to streamline player flow:
- R1: Level 7–9
- R2–3: Myth 1
- R4–5: Myth 2
- R6–7: Myth 3
- R8–10: Myth 4
- R11–13: Myth 5
- R14–16: Myth 6
- Rebirth books removed from relevant stages.
- Book tooltips updated for clarity on requirements and eligibility date.
π Stage Adjustments
Crack of Dimension
- Skip dodging puzzle after Boss 1 – direct to Boss 2.
- Rewards updated to include new currency for 7-day items and Ultimate Core.
- New weekly quest grants 5 keys.
- Rebirth books removed.
- Accessibility: QTEs skipped for flagged players.
- Failed puzzle attempts now allow retries rather than failing the stage.
Prison of Demon Lord
- New currency added to buy pet items and Ultimate Core.
- Keys acquired via weekly quest.
Prison of Spider God
- New currency for pet equipment, Resurrection Stone, and growth scrolls.
Devastated Forest
- On clear, choose between:
- Stone of Life (60 min)
- Resurrection Stone (2 days)
Devildoom Changes
- Now split into: Sardes I, Sardes II, Dark Knight Devil.
- Updated to reflect Devildoom Chaos playstyle (which has been removed).
Devildoom Laboratory
- New stage: Unlock by wearing full Halonic I (excluding accessories) and speaking to Parvati.
Cave of Chaos & Ghost Hunter’s Forest
- Cave of Chaos is now a standard stage (not pop).
- Ghost Hunter’s Forest added to Popstage schedule.
- Popstage timings adjusted:
- Pet Race: 00:30
- Ghost Hunter’s Forest: 01:30
- Monster Invasion: 02:30
- Popstage ticket changed from Cave of Chaos → Ghost Hunter’s Forest.
Stage License Table
Stage | Requirement |
---|---|
1-1H to 1-10H, Ramancha Forest | Level 1 |
2-1H to 2-10H, Peak of Icecap | Level 11 |
3-1H to 3-10H, Stone Wind Rock Hill | Level 21 |
4-1H to 4-10H, Confusion Swamp | Level 31 |
5-1H to 5-10H, Bonapardo House | Level 41 |
6-1H to 6-10H, Closed Mine | Level 51 |
7-1H to 7-9H | Level 61 |
1-1L to 6-10L | Level 70 |
Pet Field Day | Level 70 |
Monster Invasion | Level 70 |
Tower of Suffering | Level 70 |
Luna Park | Level 70 |
Raids (Legend) | Level 70 |
Pirate King Roger's Graver (Normal, Legend) | Level 70 |
Fog Valley | Level 70 |
Ghost Hunter's Forest (Stage) | Level 70 |
Raids (Myth) | Level 70, Rebirth 1+ |
Crack of Dimension | Level 70, Rebirth 1+ |
Prison of Demon Lord | Level 70, Rebirth 1+ |
Prison of Spider God | Level 70, Rebirth 1+ |
Devastated Forest | Level 70, Rebirth 1+ |
Citadel of Darkness | Level 70, Rebirth 1+ |
Ancient Gods' Island 1 | Level 70, Rebirth 1+ |
Tower of Ordeal | Level 70, Rebirth 1+ |
Cave of Summons | Clear Ep6 Forest of Light |
Gateway to Devildom | Clear Ep6 Forest of Light |
Battle Arena of Devildoom | Clear Devildoom - Knightfall Crucible |
Devildoom - Grudge Engine | Clear Devildoom - Ashen Workhouse |
Devildoom - Knightfall Crucible | Clear Devildoom - Grudge Engine |
Halonic Citadel - Throne of Silence | Clear Devildoom - Knightfall Crucible |
Devildoom Laboratory | Complete quest from Parvati in Square |
Ghost Hunter's Forest (DKD) | Clear Devildoom - Knightfall Crucible |
Ghost Hunter's Forest (Halonic I) | Clear Halonic Citadel - Throne of Silence |
Ghost Hunter's Forest (Halonic II) | Clear Devildoom Laboratory |
π₯ Myth Stages
- Start-of-stage macro check removed.
- Timer after boss kill reduced from 25–30s → 10s.
- Myth sets cannot be used in Devildoom Laboratory.
- Mandragora HP significantly increased to prevent 1-hit kills.
- Sardes I & II recipes removed from drop table; replaced with equipment box.
π§ͺ Potion Adjustments
- All potions cooldown: 0.5s.
- Removed potions that grant:
- Invincibility
- Immune to Immobilization
- Elemental Damage Immunity
π Pets & Summoning
- Pet acquisition made more frequent.
- All barter pets are now untradable (existing ones stay tradable).
- Pet Summoning Flutes, Dragon Flutes, and Fireworks removed.
π Shops & Economy
- Susan Store: Removed redundant items and added gold-purchase cash items.
- Barter Store: Moved to Cave of Summons / Devastated Forest.
- Fishing Store and Magnetic Fishing Rod discontinued (30-day grace).
- New Daily Gift Box (180 days) added for 1800 LCoins. Old boxes removed.
- Class Change Items added (INT ↔ DEX ↔ VIT).
- Nametag Box now always gives Brainlet Nametag.
π Early Game & Reward Flow
- Stage clear rewards now follow a clear gear path (e.g. X-1: Hand, X-10: Weapon).
- Episode rewards rebalanced (e.g. Ep.1: Elven Fairy II, Ep.6: Flying Temple IV).
π§ Formula & System Rework
- HP/MP/Non-Skill Damage formulas reworked for consistency.
- Solo Arena HP unchanged.
- Party HP scaling removed.
π§© Quests & Achievements
- Quests now show whether they reset on rebirth (most don’t).
- Daily/weekly quests are immune to rebirth reset.
- Happiness of 5000 Golds: Now repeatable.
- Potion Addict Achievement: Requirement reduced (100 → 75).
- Feebleness - VII Achievement removed (unachievable damage line).
π’ Miscellaneous
- Text Board Registration and Dragon Flutes removed.
- Top-of-screen announcements reworked for important news.
- All squares merged; quests from Myth Square moved to main Square.
- Achievement UI no longer shows "1-1 Ramancha Prairie" as character name.
- True Spanning Throwing Knife (Tia): Now properly displays Magical (Poison) damage.
π§ Character Reworks
βοΈ Yuki β Combat Flow & Ice Synergy Enhancements
- Teleport
- Dashes now drop icicles on all four movements.
- Each icicle can hit up to 3 times, increasing damage uptime.
- Grants Immune to Immobilization during movement for safer repositioning.
- Ice Dragonβs Heart / True Ice Dragonβs Heart
- Now knocks enemies upward in a cone.
- Grants Immune to Immobilization for defensive flexibility.
- True version adds a freeze effect at the end of the cast.
- Mana Extension
- Now increases Ice Damage %, supporting burst windows and ice-scaling allies.
- Summary
- Higher APM through consistent passive damage via icicles.
- Improved safety while repositioning.
- More team value during coordinated ice DPS phases.
πΆ Kali β Support Role Simplification & Curse Synergy
- Strength Buff
- Removed from Forgotten / True Rhapsody of Blood.
- Now exclusively granted via Song of Hero for better party buff control.
- Song of Hero / True Song of Hero
- Moved to Bless Tab.
- Cooldown: 90s | Duration: 60s (all levels).
- Max Level reduced to 7.
- Grants both Strength and Speed β near-permanent uptime with minimal casts.
- Sanguine Samsara
- Moved to Bless Tab.
- No longer grants Immune to Immobilization.
- Now grants +30% Curse Damage (multiplicative) to the party.
- Phantom Phantasia
- Moved to Bless Tab for consistency.
- Song of Recovery
- Now heals HP only β no longer restores Mana.
- Grants Immune to Immobilization.
- Emits healing pulses at 0.231s / 1.231s / 2.231s (range: 20 / 35 / 50).
- Summary
- Grants Strength and Speed buffs with minimal micromanagement.
- Supports Curse builds (Dark Eir / other Kalis).
- Solidifies Kali as a hybrid buff/heal support with high utility in burst phases.
πͺοΈ Arien β Elemental Goddess Overhaul
- Static Stance System
- No more cycling β stances are now freely swappable.
- Choose between Wind, Lightning, or Fire Goddess at will.
- Quality of Life
- Cooldown reduced to 3 seconds.
- Stance duration increased to 1 hour β effectively permanent.
- Invincibility removed during cast β better timing and positioning are now rewarded.
- Summary
- More intuitive stance system β no more forced cycling.
- Encourages strategic play based on encounter needs.
πΉ The Hunt β Daily Endgame Challenge System
Legend Raids and Stage Raids have been rebalanced into coordinated endgame content.
- Each day, players are assigned:
- Five random 1-1L to 6-10L stages
- One stage raid
- Objectives are server-wide and synchronized β allowing for party play.
- Clear all six tasks to earn:
- Gold
- Guaranteed special reward from Parvati
- A scratch card
- Scratch Card System:
- Match three icons to win a prize.
- Prize pool reshuffles with each use β no two cards are alike.
π¦ Myth Drop Rates & Crafting Integration
- Drop tables updated for better consistency and smoother crafting flow.
- Stage clear boxes now contain:
- 25% chance to receive a Spirit Box
- 75% chance to receive 10 Souls
- Bonus reward box granted upon stage clear.
π Daily Gift Boxes
- The βClassicβ Daily Gift Box returns β available for 180 days.
- New interface supports multiple choice rewards (e.g. STR/DEX/INT/VIT scroll options).